如何判断一个物体下是否有子物体?getchild(0)!=null?显然不可取 那去获取拿到子物体数量?transform.GetChildCount();可以解决 但在新版本中已被弃用,可用transform.childCount来直接获取子物体数量. using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { print(transform.
Function GetHttpPage(HttpUrl,endoce) If endoce = "" Then endoce = "GB2312" If IsNull(HttpUrl)=True Or Len(HttpUrl)<18 Or HttpUrl="$False$" Then GetHttpPage="$False$" Exit Function End If Dim Http Set Http=server.
//获取http通过post传来的json数据 using Newtonsoft.Json; public HttpResponseMessage Query() { var request=System.Web.HttpContext.Current.Request; byte[] requestData=new byte[request.InputStream.Length]; request.InputStream.Read(requestData,0,(int)request.Input