ButtonAddListener监听按钮点击事件 using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.Events; public class ButtonAddListener: MonoBehaviour { public Sprite[] Sprites;//定义背景替换Sprite private GameObject BG;//定义按钮 private Image b
为了防止用户或者测试MM疯狂的点击某个button,写个方法防止按钮连续点击. public class Utils { private static long lastClickTime; public synchronized static boolean isFastClick() { long time = System.currentTimeMillis(); if ( time - lastClickTime < 500) { return true; } lastClickTime