继上文<<基于阻塞队列的生产者消费者C#并发设计>>的并发队列版本的并发设计,原文code是基于<<.Net中的并行编程-4.实现高性能异步队列>>修改过来的,前面的几篇文章也详细介绍了并发实现的其它方案及实现.直接给code: public class MyAsyncQueue<T> { //队列是否正在处理数据 private int isProcessing; //有线程正在处理数据 ; //没有线程处理数据 ; //队列是否可用 单线程下
1.IProducerConsumerCollection (线程安全接口) 此接口的所有实现必须都启用此接口的所有成员,若要从多个线程同时使用. using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; namespace ConsoleApp1 { public class SafeStack<T> : IProducerCon
/* Linksprite */ #include <SoftwareSerial.h> #include <Ethernet.h> #include <SPI.h> #define ReadLen 0x30 byte mac[] = { 0xDE, 0xAC, 0xEA, 0xEF, 0xFF, 0xE2 }; // if you don't want to use DNS (and reduce your sketch size) // use the numeri
Part 5: Parallel Programming In this section, we cover the multithreading APIs new to Framework 4.0 for leveraging multicore processors: Parallel LINQ or PLINQ The Parallel class The task parallelism constructs The concurrent collections SpinLock and
using System;using System.Collections.Concurrent;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading;using System.Threading.Tasks; namespace AA{ public class AsynQueue<T> { //队列是否正在处理数据 pri