using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using System.Diagnostics; using System.Runtime.InteropServices; using System.IO; usin
using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.Runtime.InteropServices; using System.Windows.Forms; namespace War3Screen { /// <summary> /// 以嵌入到窗体的方式打开外部exe--kongfl888 2013 /// </summary
由于需要获取显卡信息,但是unity的自带函数,只能输出1个显卡 c#倒是可以但是引用了一个下载的dll System.Management.dll 这个dll放到unity用不了,因为mono不支持 所以先用vs写个外部exe程序 using System; using System.Management; public class Sample { public static void Main(string[] args) { string Gname = ""; Manag