FFMpeg ver 20160219-git-98a0053 滤镜中英文对照 2016.02.21 by 1CM T.. = Timeline support 支持时间轴 .S. = Slice threading 分段线程 ..C = Command support 支持命令传送 A = Audio input/output 音频 输入/输出 V = Video input/output 视频 输入/输出 N = Dynamic number and/or type of input/out
FFMpeg ver 20160213-git-588e2e3 滤镜中英文对照 2016.02.17 by 1CM T.. = Timeline support 支持时间轴 .S. = Slice threading 分段线程 ..C = Command support 支持命令传送 A = Audio input/output 音频 输入/输出 V = Video input/output 视频 输入/输出 N = Dynamic number and/or type of input/out
Spawning Threads Overview Last time we added audio support by taking advantage of SDL's audio functions. SDL started a thread that made callbacks to a function we defined every time it needed audio. Now we're going to do the same sort of thing with t