// 该jquery扩展引自 http://www.ghostsf.com/tools/389.html 方法名是作者博客的命名 $.fn.ghostsf_serialize = function () { var a = this.serializeArray(); var $radio = $('input[type=radio],input[type=checkbox]', this); var temp = {}; $.each($radio, function () { if (!te
u3d 一个GameObject绑定两个AudioSource ,使他们分别播放,并控制 using UnityEngine; using System.Collections; public class PlayMusic : MonoBehaviour { private AudioSource[] m_ArrayMusic; private AudioSource m_music1; private AudioSource m_music2; // Use this for initia