我们来通过一些例子,来记录interfaces文件的书写.详情可参照man interfaces. 设置常用ethernet参数 auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet static address 192.168.0.42 network 192.168.0.0 netmask 255.255.255.0 broadcast 192.168.0.255 ga
什么是shell?shell是用C语言编写的程序.既是一种命令语言,又是一种程序设计语言.shell是一种应用程序,这个应用程序提供一个界面,用户通过这个界面访问系统内核的服务.在计算机科学中,Shell(壳),是指使用者使用界面的软件区别于核. 类似于DOS下的command和后来的cmd.exe.它接受用户命令,然后调用相应的应用程序. shell的种类 1.图形界面shell(Graphical User Interface shell) Windowns Explorer,Liunx s
1.根据时间点查系统版本号scn: select timestamp_to_scn(to_timestamp('2013-01-07 11:20:00','YYYY-MM-DD HH:MI:SS')) from dual 2.查看被误删数据的表scn时间点的数据是否要恢复的数据:select count(*) from ct_sal_orderToSaleIssue as of scn 44482681 3.创建临时保存数据的表:create table temp1 as select * f
SOLUTION VERIFIED February 5 2014 KB340153 Environment Red Hat Enterprise Linux 6 (All Versions) Red Hat Enterprise Linux 5 (All Versions) Issue Need to configure VLAN on bonded interface and a bridge on top of this VLAN tagged bonded interface. Reso
SOLUTION VERIFIED April 27 2013 KB26727 Environment Red Hat Enterprise Linux 5 Red Hat Enterprise Linux 6 Issue How to create a bridge using a tagged vlan (8021.q) interface? Resolution Create the VLAN interface (here using eth0) # vi /etc/sysconfig/
environment Red Hat Enterprise Linux 5.4 or later Red Hat Enterprise Linux 6.0 or later KVM virtual machines question How do I configure a bridged network interface for KVM using Red Hat Enterprise Linux 5.4 or later? On RHEL 6, what is the recommend
SOLUTION VERIFIED October 13 2015 KB39674 KB741413 environment Red Hat Enterprise Linux 4 Red Hat Enterprise Linux 5 Red Hat Enterprise Linux 6 Red Hat Enterprise Linux 7 question Suppose I want a VLAN ID of 192 for the eth0 on a RHEL 5 or 6 system.
SOLUTION IN PROGRESS February 29 2016 KB2181361 environment Red Hat Enterprise Linux 7 Teaming,Bridge NetworkManager-1.0.6-27 and above question Is it possible to add a bridge interface over a team interface? ens3 --| |--- team0 -- bridge0 + (ipv4 ad
The Laws of Reflection 原文地址 第一次翻译文章,请各路人士多多指教! 类型和接口 因为映射建设在类型的基础之上,首先我们对类型进行全新的介绍. go是一个静态性语言,每个变量都有静态的类型,因此每个变量在编译阶段中有明确的变量类型,比如像:int.float32.MyType... 比如: type MyInt int var i int var j MyInt 变量i的类型为int,变量j的类型为MyInt,变量i.j具有确定的类型,虽然i.j的潜在类型是一样的,但是在