添加单引号或双引号即可,例: var type = "'"+n.bankCard.type+"'"; var number = "'"+n.bankCard.number+"'"; var moneyChange = "'"+n.moneyChange+"'"; var userName = "'"+n.bankCard.userName+"'";
在html onclick中如果参数直接传递一个参数js会报错. 如果想要onclick传递参数需要这么做: var user = {id:1, name:'hk'}; var ele = '<a onclick="edit(' + JSON.stringify(user).replace(/"/g, '"') + ');">修改</a>'; 这个传递的是json对象 var ele = '<a onclick="edit(\
1.canvas,screen模式和world模式区别:screen的绑定摄像机与canvas相对位置不会改变不可改变canvas,world模式下有个event camera相对位置可改变,canvas可改变,canvas就相当于一个3D物体.sorting,order layer规定canvas优先级. 2.富文本支持html标签. 3.控制image fill public class imagetype : MonoBehaviour { public Image imagel; pub
如果你想动态创建Button和Toogle 等等一系列控件,需要动态添加事件的如下. 拿button和Toogle抛砖引玉O(∩_∩)O~ using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.Events; public class Test3 : MonoBehaviour { public Button button; public Toggle toggle; void A