// perform very basic sanity-check validation on a heightfield.bool validateHeightField(osg::HeightField* hf){ if (!hf) return false; if (hf->getNumRows() < 2 || hf->getNumRows() > 1024) return false;
本例示范了osg中Shape ---- 基本几何元素的绘制过程.参照osg官方文档,Shape 类包含以下子类: 在示例程序中,函数createShapes函数用于生成需要绘制的几何形状. osg::Geode* createShapes(osg::ArgumentParser& arguments) { osg::Geode* geode = new osg::Geode(); // --------------------------------------- // Set up a Sta
; row < hf->getNumRows(); ++row ) { ; col < hf->getNumColumns(); ++col ) { float val = hf->getHeight(col, row); if ( !isNoData( val ) ) { continue; } ) val = hf->getHeight(col-,row); ) val = hf->getHeight(col+,row); if ( isNoData( val
在FlatteningLayer文件的createHeightField函数中:使用的github在2017年1月份的代码 if (!geoms.getComponents().empty()) { osg::ref_ptr<osg::HeightField> hf = HeightFieldUtils::createReferenceHeightField( ex, , , // base tile size for elevation data 0u, // no border true)