事件接口 IDragHandler(常用):鼠标按下拖动时执行(只要鼠标在拖动就一直执行) IDropHandler:对象拖动结束时,如果鼠标在物体的范围内,执行一次(依赖于IDragHandler存在) (结束时鼠标必须在图片范围内) IBeginDragHandler:开始拖动时执行一次 IEndDragHandler:拖动结束时执行一次(结束时对鼠标在哪没有要求) IScrollHandler:监控鼠标滚轮 using System; using System.Collections; u
题目链接:Grid game 题目原文 You are given a 4x4 grid. You play a game — there is a sequence of tiles, each of them is either 2x1 or 1x2. Your task is to consequently place all tiles from the given sequence in the grid. When tile is placed, each cell which is
http://acm.zju.edu.cn/onlinejudge/showProblem.do?problemCode=3773 Paint the Grid Time Limit: 2 Seconds Memory Limit: 65536 KB Special Judge Leo has a grid with N × N cells. He wants to paint each cell either black or white. After he finishe
http://acm.zju.edu.cn/onlinejudge/showProblem.do?problemCode=3780 Paint the Grid Again Time Limit: 2 Seconds Memory Limit: 65536 KB Leo has a grid with N × N cells. He wants to paint each cell with a specific color (either black or white). Leo h