帧率调节插件 ============================================================================Introduction============================================================================ This plugin is to be used with RPG Maker MV version 1.1.0 and upward. RPG Make
对于steam游戏开发,成就功能是必不可少的. 而Rpgmaker系列无自带的插件或指令实现,且多数游戏作者并无熟练的脚本编写能力,所以~~ 我们要使用外部插件----Orange Work. 这里,我对orange work进行研究,并和大家一起分享使用方式.(啊,只对部分 重点进行翻译划线描红) 插件地址:http://hudell.com/blog/orangegreenworks/ Configuring the Plugin:配置 If you simply put the Oran
You’ll get a zip file with a folder called “lib” and a file called greenworks.js. Put both of them on your project’s main folder. The JS file is the same regardless of which zip you downloaded, so you only need one copy if you downloaded multiple zip
==左部为原文,右边我做了简要翻译=================================== Introduction and Instructions ============================================================================ Yanfly Engine Plugins - Core Engine is made for RPG Maker MV. This plugin functions primar
物品合成插件. 用途?太多了呢. 低级宝石合成高级,还有装备,武器,药水等等. ============================================================================ Introduction ============================================================================ Item synthesis is now a pretty common aspec
============================================================================ Introduction ============================================================================ This plugin lets you place text above the heads of various events using a miniature
很久以前就想着做一个游戏,但什么都不会又不知道从哪里开始,胡乱找来一些书籍和资料结果太深奥看不懂,无奈只能放弃.这一弃就是十多年,倥偬半生,眼看垂垂老矣,还是没能有什么成果. 近年来游戏引擎越来越多,相关资料也愈加丰富,使得游戏开发的门槛不再那么高了.特别是HTML5游戏,只需要一个支持HTML5的浏览器就能运行,特别适合我这样的初学者.一个偶然的机会,在某著名视频网站上发现很多关于Enchant.js 这个游戏引擎的教学视频,还有一本教程叫做<HTML5 Game Programming wi
战棋 SLG 游戏 SLG(Simulation Game)游戏是模拟游戏的简称.战棋类的SLG有两种:一种是 War Game 中的兵棋推演分支,常见的游戏有战争艺术3(TOAW3 — The Operational Art of War 3).意大利之战(BII — Battle in Italy).诺曼底之战(BIN — Battle in Normady).前线(BF — Battlefront).库尔松口袋(KP — Korsun Pocket).太平洋战争(WITP — War in