如果要得到pose视图,除非有精密的测量方法,否则进行大量的样本采集时很耗时耗力的.可以采取一些取巧的方法,正如A Survey on Partial of 3d shapes,描述的,可以利用已得到的3D模型,利用投影的方法 (page10-透视投影或者正射投影),自动得到精确的3D单向视图. 其中的遇到了好几个难题:透视投影的视角问题:单侧面的曲面补全问题(曲面插值问题):pose特征的描述性问题. 一篇文章看完视觉及相关通略. 先普及一下基础知识: 一:图像处理.计算机图形学.计算机视觉和
CVPR2020:基于自适应采样的非局部神经网络鲁棒点云处理(PointASNL) PointASNL: Robust Point Clouds Processing Using Nonlocal Neural Networks With Adaptive Sampling 论文地址: https://openaccess.thecvf.com/content_CVPR_2020/html/Yan_PointASNL_Robust_Point_Clouds_Processing_Using_No
OpenCASCADE PCurve of Topological Face eryar@163.com Abstract. OpenCASCADE provides a class BRepBuilderAPI_MakeFace to build topological faces. A face maybe built from a surface, elementary surface from gp package, surface from Geom, from a wire and
Mesh Algorithm in OpenCascade eryar@163.com Abstract. Rendering a generic surface is a two steps process: first, computing the points that will form the mesh of the surface and then, send this mesh to 3D API. Use the Triangle to triangulate the param
OpenCascade Primitives BRep-Cone eryar@163.com Abstract. BRep is short for Boundary Representation. Boundary Representation gives a complete description of an object by associating topological and geometric information for solid modeling. In this cas
OpenCascade Primitives BRep-Cylinder eryar@163.com Abstract. BRep is short for Boundary Representation. Boundary Representation gives a complete description of an object by associating topological and geometric information for solid modeling. In this
OpenCascade Primitives BRep - Box eryar@163.com Abstract. BRep is short for Boundary Representation. Boundary Representation gives a complete description of an object by associating topological and geometric information for solid modeling. In this ca
Topology and Geometry in OpenCascade-Topology eryar@163.com 摘要Abstract:本文简要介绍了几何造型中的边界表示法(BRep),并结合程序说明OpenCascade中的边界表示的具体实现,即拓朴与几何的联系.对具有几何信息的拓朴结构顶点(vertex).边(edge).面(face)进行了详细说明.本文通过ACIS与OpenCascade进行对比来对拓朴(Topology)的概念进行说明.并通过示例程序,说明如何在OpenCasca
Topology and Geometry in OpenCascade-Vertex eryar@163.com 摘要Abstract:本文简要介绍了几何造型中的边界表示法(BRep),并结合程序说明OpenCascade中的边界表示的具体实现,即拓朴与几何的联系.对具有几何信息的拓朴结构顶点(vertex).边(edge).面(face)进行了详细说明.本文只对顶点数据进行说明. 关键字Key Words:OpenCascade.BRep.Topology.Geometry 一.引言 Int
Parametric Curves and Surfaces eryar@163.com Abstract. This paper is concerned with parametric curves and surfaces definitions, such as singular point and regular point and their application in OpenCascade. The two most common methods of representing
前言: 当采用无监督的方法分层预训练深度网络的权值时,为了学习到较鲁棒的特征,可以在网络的可视层(即数据的输入层)引入随机噪声,这种方法称为Denoise Autoencoder(简称dAE),由Bengio在08年提出,见其文章Extracting and composing robust features with denoising autoencoders.使用dAE时,可以用被破坏的输入数据重构出原始的数据(指没被破坏的数据),所以它训练出来的特征会更鲁棒.本篇博文主要是根据Benig