http://www.cppblog.com/prayer/archive/2012/04/23/172427.html 这两天在看Pthread 资料的时候,无意中看到这样一句话(man pthread_detach): Either pthread_join(3) or pthread_detach() should be called for each thread that an application creates, so that system resources for the
原文地址:http://www.cplusplus.com/reference/thread/thread/detach/ public member function <thread> std::thread::detach void detach(); Detach thread Detaches the thread represented by the object from the calling thread, allowing them to execute independen
当我们没有在使用TypedArray后调用recycle,编译器会提示“This TypedArray should be recycled after use with #recycle()”. 官方的解释是:回收TypedArray,以便后面重用.在调用这个函数后,你就不能再使用这个TypedArray. 在TypedArray后调用recycle主要是为了缓存.当recycle被调用后,这就说明这个对象从现在可以被重用了.TypedArray 内部持有部分数组,它们缓存在Resources
1.join()方法的作用: 例如有一个线程对象为Thread1,在main()方法中调用Thread1.join()方法可使得当前线程(即主线程)阻塞,而执行Thread1线程. 2.源码分析(以上面的例子为例) /** * Waits at most {@code millis} milliseconds for this thread to * die. A timeout of {@code 0} means to wait forever. * * <p> This implemen