首先我们创建一个模型对象 var geometry = new THREE.BoxGeometry( 100, 100, 100); //边长100的正方体 var material = new THREE.MeshLambertMaterial({ color: 0xFF0000 }); var mesh = new THREE.Mesh(geometry, material); scene.add(mesh); 移动 接下来我们尝试将模型中心移动到 100,100,100的位置 方法1:Me
let i = ; function init() { // create a scene, that will hold all our elements such as objects, cameras and lights. var scene = new THREE.Scene(); // create a camera, which defines where we're looking at. , window.innerWidth / window.innerHeight, );
方法一:此方法在页面没有滚动条时无法缩放 JQuery function hideMax(){ $(".MAX_div").remove(); $("#Cover_Div").hide(); } function showMax(url){ $("#Cover_Div").show(); var Image=function(){ return document.createElement("img"); } var DIV=