首先我们创建一个模型对象 var geometry = new THREE.BoxGeometry( 100, 100, 100); //边长100的正方体 var material = new THREE.MeshLambertMaterial({ color: 0xFF0000 }); var mesh = new THREE.Mesh(geometry, material); scene.add(mesh); 移动 接下来我们尝试将模型中心移动到 100,100,100的位置 方法1:Me
let i = ; function init() { // create a scene, that will hold all our elements such as objects, cameras and lights. var scene = new THREE.Scene(); // create a camera, which defines where we're looking at. , window.innerWidth / window.innerHeight, );
项目中,经常会碰到页面被放大或者缩小,导致页面显示错误,js可以判断页面放大缩小. // 若返回100则为默认无缩放,如果大于100则是放大,否则缩小 function detectZoom (){ var ratio = 0, screen = window.screen, ua = navigator.userAgent.toLowerCase(); if (window.devicePixelRatio !== undefined) { ratio = window.devicePixel