把scene添加到build settings的scenes in build列表里以后,如果想删除,没有菜单可用,但选中按delete即可. 参考:http://answers.unity3d.com/questions/393071/how-do-i-remove-a-scene-from-a-build.html?sort=oldest
注:本文提到的代码示例下载地址>How to create a Hello World 3D holographic app with Unity 之前我们有讲过一次如何在HoloLens中创建一个2D程序的,没看过或者忘记的同学可以看这里回忆一下^_^ 如果说上次的2D版就是个带了个HoloLens面具的UWP程序,那我们这次要做的呢可是正宗的3D程序哦. 先来看看我们要做些什么准备. 1. Visual Studio 2015 Update 3 2. Windows 10 (10.0.105
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; public class ExportAssetBundles : MonoBehaviour { //在Unity编辑器中添加菜单 [MenuItem("Assets/Build AssetBundle From Selection")] static void ExportResource
Unity中的常用快捷键 本文提供全流程,中文翻译.Chinar坚持将简单的生活方式,带给世人!(拥有更好的阅读体验 -- 高分辨率用户请根据需求调整网页缩放比例) 1 Windows系统Unity3D中的快捷键 组合键 键 功能 File 文件 Ctrl N New Scene 新建场景 Ctrl O Open Scene 打开场景 Ctrl S Save Scene 保存 Ctrl Shift S Save Scene as 保存场景为 Ctrl Shift B Build Settings
原地址:http://www.davebost.com/2013/08/30/creating-a-unity-game-for-windows-8 The recent release of Unity 4.2 brings with it full-support for deploying Unity games to both Windows 8 and Windows Phone. Unity 4.2 is a powerful game development tool that c