//ClickMove - - 通过鼠标点击控制物体移动 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AI; // include NavMeshAgent public class ClickMove : MonoBehaviour { public NavMeshAgent player; //获取动画组件 //public Animator
通过键盘上↑.↓.←.→实现对物体的控制 using System.Collections; using System.Collections.Generic; using UnityEngine; public class Gary_Text : MonoBehaviour { public Transform WuTi; ; // Use this for initialization void Start () { } // Update is called once per frame
Primitive and Placeholder Objects 原始的基础物体 Unity can work with 3D models of any shape that can be created with modelling software. However, there are also a number of primitive object types that can be created directly within Unity, namely the Cube, S