C#: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Drawing; using System.IO; namespace test_CS_1 { class Program { static void Main(string[] args) { string fileDir = "E
1.下载Opencv for unity. 2.把OpenCVForUnity下的StreamingAssets拖到Assets下. 3.点击Tools->opencv for unity->set plugin import settings. 4. using UnityEngine; using System.Collections; using OpenCVForUnity; using System; using System.Collections.Generic; public
用Unity开发游戏中,经常会有搜寻的功能,这时候我们需要一个放大镜的图标在那圆周运动.写了相关脚本直接挂载在要圆周运动的物体上即可: using UnityEngine; using System.Collections; public class RoundAction : MonoBehaviour { public float _radius_length; public float _angle_speed; private float temp_angle; private Vect
1:利用资源加载方式 using UnityEngine; using System.Collections; using UnityEngine.UI; public class ChangeImage : MonoBehaviour { public Image myImage; // Use this for initialization void Start() { //需要自己在Assets下创建Resources文件夹,imagename是Resources下的图片名字 myImag