1.文件管理器(NSFileManager) 1> 主要作用及功能方法 主要作用:此类主要是对文件进行的操作(创建/删除/改名等)以及文件信息的获取. 功能方法: 2> 创建文件夹 创建所需的方法在头文件的声明: /* createDirectoryAtPath:withIntermediateDirectories:attributes:error: creates a directory at the specified path. If you pass 'NO' for createI
#region 调用windows系统dialog 选择文件夹 [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenDialogFile { public int structSize = 0; public IntPtr dlgOwner = IntPtr.Zero; public IntPtr instance = IntPtr.Zero; public String filter =
T:2019-6-25 10:06:59 C:Scatt Kang using System; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using UnityEngine; [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenDialog
1.OpenFileName数据接收类,如下: using UnityEngine; using System.Collections; using System; using System.Runtime.InteropServices; [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public class OpenFileName { ; public IntPtr dlgOwner = IntPtr.Zero;