目前找到的解决方案是用代码加Event: using System.Collections; using System.Collections.Generic; using UnityEngine; public class NewBehaviourScript : MonoBehaviour { public bool b = false; public bool b1 = true; public AnimationEvent mEvent; // Use this for initiali
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerControll : MonoBehaviour { Transform playerTransform; Animation playerAnimation; Rigidbody playerRigidbody; public float moveSpeed; public float jumpAbi
见 https://github.com/nhaarman/ListViewAnimations/issues/294 解决: Add this to your dependencies in your gradle build file: compile 'com.nineoldandroids:library:2.4.0' So it will probably look something like like this: dependencies { compile fileTree(di