1.新建一个UGUI的Image. 2.新建一个脚本wwwTest.cs: using System.Collections; using System.Collections.Generic; using UnityEngine; using System.IO; using UnityEngine.UI; //图片下载测试 public class wwwTest : MonoBehaviour { WWW www; //请求 string filePath; //保存的文件路径 Textu
1 using System.Collections; 2 using System.Collections.Generic; 3 using UnityEngine; 4 public class MoveCamera : MonoBehaviour 5 { 6 public float distance = 10.0f;//目标物体与摄像机之间在世界坐标基础上保持水平上的距离 7 public float height = 5.0f;//摄像机与目标物体之间的高度差 8 public flo
[Render Texture] Render Textures are special types of Textures that are created and updated at runtime. To use them, you first create a new Render Texture and designate one of your Cameras to render into it. Then you can use the Render Texture in a M