如图: 定义属性描述特性(因为没有描述的数据,让绘制类去绘制所以为空) using UnityEngine; using System.Collections; public class EnumFlagsAttribute : PropertyAttribute {} 自定义属性绘制类: using UnityEngine; using System.Collections; using UnityEditor; [CustomPropertyDrawer(typeof(EnumFlagsAt
首先是自定义 using UnityEngine; using System.Collections; using UnityEditor; public class EnumFlagsAttribute : PropertyAttribute {} [CustomPropertyDrawer(typeof(EnumFlagsAttribute))] public class EnumFlagsAttributeDrawer : PropertyDrawer { public override
枚举增强程序的可读性,用法上还是需要注意的 1.C语言的写法 enum XMPPReconnectFlags { kShouldReconnect = 1 << 0, // If set, disconnection was accidental, and autoReconnect may be used kMultipleChanges = 1 << 1, // If set, there have been reachability changes during a conn
D. Dense Subsequence time limit per test 2 seconds memory limit per test 256 megabytes input standard input output standard output You are given a string s, consisting of lowercase English letters, and the integer m. One should choose some symbols fr
在项目中新建Helpers文件夹,创建CheckBoxListHelper和RadioBoxListHelper类. CheckBoxListHelper代码 using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Web; using System.Web.Mvc; namespace SHH
题目链接: Eureka Time Limit: 8000/4000 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others) Problem Description Professor Zhang draws n points on the plane, which are conveniently labeled by 1,2,...,n. The i-th point is at (xi,yi). Professor
SQL高级教程学习 MySQL的字符匹配和其他数据库不同,一下语句查找(第一个字符不是h,第三个字符是m)不能用“!” select * from country where countryname rlike '^[^h].[m]'; ^是开始的语法:[[^abc]表示非abc字符:. 号代表一个字符:[a-f]表示a到f任意字符 IN 操作符,在集合种匹配,以下语句查找(“peoplecount”是可以为括号选项) select * from country ,,,,,); BETWEEN
最近在项目中做测试脚本用到一些布尔值做方法的开关,突然想到可以制作一个复选框控制开关. 首先搜集网上的资料,基本大同小异,这里就不多做解释了,代码附上: public class EnumFlagsAttribute : PropertyAttribute{} [CustomPropertyDrawer(typeof(EnumFlagsAttribute))] public class EnumFlagsDrawer:PropetyDrawer { public override void On
Flip Game Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 37427 Accepted: 16288 Description Flip game is played on a rectangular 4x4 field with two-sided pieces placed on each of its 16 squares. One side of each piece is white and the
1.共用体和结构体的相同和不同 (1)相同点就是操作语法几乎相同.(2)不同点是本质上的不同.struct是多个独立元素(内存空间)打包在一起:union是一个元素(内存空间)的多种不同解析方式. #include<stdio.h> //对同一地址数据的不同解析方法 union myunion { int a; int b; //char b; }; struct mystruct { int a; char b; }; int main(void) { union myunion u1; s
hihoCoder #1426 : What a Ridiculous Election(总统夶选) 时间限制:1000ms 单点时限:1000ms 内存限制:256MB Description - 题目描述 In country Light Tower, a presidential election is going on. There are two candidates, Mr. X1 and Mr. X2, and both of them are not like good per