关于std::vector中erase的用法http://www.cplusplus.com/reference/vector/vector/erase/ #include <vector> struct WordCoordinate { int x; int y; int z; }; struct Mypoint { int x; int y; }; int main() { std::vector<WordCoordinate> m_worldCoorPoint; std::v
被这个问题困扰了很多次,有必要整理一下. 当然最好的参考资料就是http://www.cplusplus.com/reference/set/set/erase/ 里的Complexcity部分了,但是有必要记住常见的一些复杂度.否则会掉坑的. 先来看一下vector的erase复杂度: Linear on the number of elements erased (destructions) plus the number of elements after the last element
1. 包含一个头文件: 1 #include <vector> 2. 申明及初始化: std::vector<int> first; // empty vector of ints std::vector<,); // four ints with value 100 std::vector<int> third (second.begin(),second.end()); // iterating through second std::vector<in
转自:http://blog.csdn.net/kuaile123/article/details/11105115 vector::erase误使用问题: 暂时使用经验: 不能在循环中使用,否则会报如题错误. 2014/03/11更新:循环删除容器中符合条件的元素 <C++ Primer(Edit 5)>, P.349 Both forms of erase return an iterator referring to the location after the(last) elemen