等待多个子线程结束后再执行主线程 class MultiThread{ #region join test public void MultiThreadTest() { Thread[] ths = new Thread[2]; ths[0] = new Thread(Method1); ths[1] = new Thread(Method2); foreach (Thread item in ths) { //首先让所有线程都启动 item.Start(); //试想一下在这里加上item.
对于dispatch多个异步操作后的同步方法,以前只看过dispatch_group_async,看看这个方法的说明: * @discussion * Submits a block to a dispatch queue and associates the block with the given * dispatch group. The dispatch group may be used to wait for the completion * of the blocks it ref
最近做了一套MES集成系统,由上料到成品使自动化运行,其中生产过程是逐步的,但是每一个动作都需要独立的线程进行数据监听,那么就需要实现线程等待. 代码: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Thre
一.join() Thread中的join()方法就是同步,它使得线程之间由并行执行变为串行执行. public class MyJoinTest { public static void main(String[] args) { Vector<Thread> threadVector = new Vector<Thread>(); for (int i = 0;i<5;i++){ Thread childThread = new Thread(new Runnable()
function sleep(NumMillis) { var nowTime = new Date(); var exitTime = nowTime .getTime() + NumMillis; while (true) { now = new Date(); if (now.getTime() > exitTime) return; } }
1.main线程中先调用threadA.join() ,再调用threadB.join()实现A->B->main线程的执行顺序 调用threadA.join()时,main线程会挂起,等待threadA执行完毕返回后再执行,到执行threadB.join()时再挂起,待threadB执行完毕返回继续执行main 使用场景:线程B依赖线程A的计算结果的场景 package concurrency; public class JoinTest { public static void main(