using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace LongTime { public partial class Form1 : Form { public Fo
创建两个场景:现在的场景“NowScene”,要加载的场景“LoadScene”: “NowScene”如图所示,“LoadScene”任意: 创建脚本“AsyncLoadScene”,复制如下代码,挂在到Canvas上: 推拽"Slider"和"Text"到面板上: 注意将要加载的场景添加到<Scenes In Build>,否则加载时回报空引用. using UnityEngine; using System.Collections; using U